Username:


Password:


Remember me


  • Find Us On Facebook



Ravenwing Hit and Run?

Have a question on how to do something, why something is done the way it is or an idea to make the files or site better? Ask it here.

Ravenwing Hit and Run?

#1  Postby deano » Sat Sep 07, 2013 2:10 am

Why did my new download of 1.27 make me uncheck Hit and Run because it isnt an option when it clearly is in the codex? The FAQ doesnt cover this does it?
User avatar
deano
Maintainer
Maintainer
 
Posts: 145
Joined: Sun Apr 08, 2007 12:00 am
Location: Sullivan Missouri.. (SW of St Louis)

Re: Ravenwing Hit and Run?

#2  Postby Homer_S » Sat Sep 07, 2013 12:19 pm

Some of the conditionals on special rules were being handled in the general file. This does not permit races which have this rule as optional to work properly. Can you please report this as a bug in the Bug Tracker? Then it will get fixed in the next release cycle.

Homer
The only "hobby" GW is interested in is lining their pockets with your money.
User avatar
Homer_S
Site Admin
Site Admin
 
Posts: 1492
Joined: Thu Nov 16, 2006 12:00 am
Location: Libertyville, IL, USA

Re: Ravenwing Hit and Run?

#3  Postby shaggai » Sun Sep 08, 2013 5:48 pm

Could be one of the updates which modified base units for use with Apocalypse formations - will check on that problem...
Age of Cash-mar - alienate you fan base and find a new way to squeeze money out of those poor souls!
User avatar
shaggai
Site Admin
Site Admin
 
Posts: 1507
Joined: Mon Jun 19, 2006 12:00 am
Location: Matawan, NJ, USA

Re: Ravenwing Hit and Run?

#4  Postby deano » Wed Sep 11, 2013 3:44 pm

Well there is a trouble ticket open so answer me there....
User avatar
deano
Maintainer
Maintainer
 
Posts: 145
Joined: Sun Apr 08, 2007 12:00 am
Location: Sullivan Missouri.. (SW of St Louis)


Return to Questions, Comments and Suggestions

Who is online

Registered users: No registered users

cron