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Regarding Bug Tracker Ticket 1790

PostPosted: Fri Sep 17, 2010 3:45 am
by Fyrebyrd
Here is my screen shot explanation of what is going on.
(for those not sure what or why I am listing this, check HERE.)

This is our starting point. Note the starting model count is 5.
GK1.JPG
Starting Point = 150pts

Once you get that then add your psycannon, it will add an additional model. Hence making the total squad model count to 6.
GK2.JPG
After choosing a Psycannon 6 models = 200pts

Now go back to the model count to 5 by subtracting one model from the top line
GK3.JPG
Resolution = 175pts


Now after we have done that the total cost is only 25pts higher.

Any questions?

Re: Regarding Bug Tracker Ticket 1790

PostPosted: Fri Sep 17, 2010 6:00 am
by shaggai
This explains the basics of the how "weapon options as new models" work, however the poster was noting costs which didn't quite jive with the above such as the costs actually being 5 points higher (when if using the first and second jpegs the difference in cost is 50, which would be expected, and when the number is reduced back to the "basic" formation, the actual increase for the weapon appears naturally as 25). Which is one reason why I'm hoping that this clear it up...

Re: Regarding Bug Tracker Ticket 1790

PostPosted: Fri Sep 17, 2010 3:07 pm
by jlong05
I the OP maybe using the 2.x version of the files? Have him post screenshots.